This entry features 12 abilities for Kirby to copy, all of which can be evolved at least once, upgrading their appearance and damage-dealing capabilities. Kirby will run, jump, and float through various ruined environments, sucking up objects and enemies, spitting them out, and occasionally gaining unique powers by eating specific enemies. Kirby and the Forgotten Land plays just like a traditional Kirby game except in 3D. On the downside, only the primary player gets to play them, not the co-op partner. These challenging bonus stages offer valuable upgrade materials for Kirby’s various copied abilities. Numerous Treasure Road stages can be found on the map by either clearing specific stages or simply clicking on spots where the stages are hidden. Beat all of the levels leading up to a boss stage and the rescued Waddle Dees will open up the boss stage by tearing down the gate in front of it, a very cool touch. Each region contains numerous levels to complete. The main player zooms around the map looking for levels and other activities. The World Map functions like those of Super Mario World and many other games before it. The coliseum, the fishing minigame, and the café minigame (in which players must serve food items to torrents of customers) even support co-op, which is great. The town will eventually house a weapons shop where Kirby can switch to any forms he has unlocked, a café that sells healing items, a coliseum with challenging boss fights, several minigames, and more. The town begins with almost no population or buildings to speak of, but it will expand as Kirby rescues more Waddle Dees throughout the game. It’s not unusual for a cooperative Kirby title to cast an enemy character as the hero’s partner, but Bandana Waddle Dee is a disappointingly mundane name for the sidekick in such an otherwise creative game.Ĭlearing the starting stage also unlocks Waddle Dee Town, the game’s hub world. From then on, a second player can join in as Kirby’s bandana-wearing sidekick at any time. As Kirby and Elfillin befriend each other, the stylishly dressed Bandana Waddle Dee joins up as well, unlocking co-op mode. The initial “Point of Arrival” stage is a short single-player level that culminates with Kirby rescuing a small, flying creature called Elfillin from a pack of doglike Awoofies. Solid answers won’t be found until the final portion of the game, but that’s part of the fun. Players will notice environmental clues as they explore seven distinct regions consisting of abandoned amusement parks, malls, factories, and more. What happened to the city and its missing residents? That narrative subtly drives the game. After making his way through the dense vegetation, our pleasant pink puff steps into the outskirts of a ruined metropolis. Kirby awakens on a beach near an overgrown forest. Kirby and the Forgotten Land opens with the titular hero and other residents of planet Popstar getting sucked into a mysterious void. Oh, and the 2-player local co-op’s not bad, either. Not only does Kirby’s latest platformer feature a truly unique premise and setting, it also successfully translates the fun, precision, and creativity of a traditional Kirby game into the world of 3D platforming. Still, the mainline Kirby games have always been 2D or 2.5D affairs, which makes Kirby and the Forgotten Land for Switch all the more special. An optional scoring system is included in the rule book, which is a neat addition.Kirby has long been one of Nintendo and HAL Laboratory’s most versatile heroes, appearing in countless sequels and a number of genres over the years.Characters all have fun backgrounds and the rule book also includes a convenient list of which characters pair the best attention to details like this are always appreciated in my book.The deck building element is cool and unique for a co-op game.High replayability with a wide variety of heroes, sidekicks, enemies, and incidents.Finally, the box is huge (17″ tall!) but it looks awesome, and everything fits inside easily. They’re a lot to soak in at first, but they give you all the info you need from your first play without being confusing or convoluted. I much prefer these standees to the cardboard because of how nice they look, but they’re especially an improvement for the Supervillains because a lot of them are very darkly colored and the cardboard pieces have black backgrounds, making them blend in a fair amount. the colored bases) but the characters all look very different, so it shouldn’t be hard to tell them apart. Their bases are colored by character type, so there is no player identifier for these (i.e. Their images are detailed, they’re a really nice weight, and they look great on the table. My copy also included the acrylic character standees and they are incredible.
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